Inspiration A Rookie’s Guide to Sculpting an Anatomy Study Jamey Richards, undergoing specialised training at CG Spectrum to become a 3D Character Artist, aspires to sculpt characters from his childhood and original designs. Explore his latest Anatomy Study and glean insights into his learning journey.
Inspiration Motion Design Inspiration: Student Projects To Impress Explore this impressive selection of motion graphics projects created by students and recent graduates.
Inspiration The Influence of Pop Culture: A Breakdown of a Pixel Art Style Concept and Narrative for Games In her final year at FX Animation Barcelona Film School, Sara Zurera showcases her Concept Art skills through the creation of a vibrant and engaging game project.
Inspiration 3D & Digital Special Effects Students on Creating an Ambitious Group Project Discover insights from the team behind The Foreigner, a project submitted to the Rookie Awards 2023, as they reflect on their experience crafting an ambitious portfolio piece. Gain inspiration as they share learnings from experimenting with new skills to create a cohesive cinematic shot.
Inspiration 3d Modeling Portfolio Inspiration: A Journey Through Latin Culture Isart Digital graduate Daniela Ortiz, navigating both real and imaginary realms since childhood, embarked on a colourful and fantastical creative adventure, shaping her path to become a 3D Character Modeler.
Inspiration How to Turn a 2D Drawing into a Stylised 3D Character Recent ARTFX SCHOOLS graduate Adrien, a skilled 3D Generalist in Modelling and Texturing, is now venturing into rigging, with a particular focus on Facial Rigging. In this article, he sheds light on his Adult Amphibious Squirrel Project which has a focus on the new skills he is acquiring.
Inspiration Explore 28 Project Ideas Leveraging Houdini's Capabilities From eye-catching simulations to intricate animations, join us as we explore the diverse ways Houdini can bring your ideas to life.
Inspiration The Skills of Portrait Artists: Studying Light and Shade Join e-artsup student Alice Crucy as she explores faces and light reflection in her project, mastering Photoshop tools to create portraits within a challenging 2-hour timeframe. This article uncovers the methodology behind Alice's vibrant portrait creations.
Inspiration The Full 3D Environment Workflow: From Concept to Completion Breda University student Ryan Muit shares his 'House in the Forest Project,' giving us insights on his motivation for creating a comprehensive 3D Environment, from concept to render. Discover key takeaways and lessons learned in this article.
Inspiration Studying at Howest University of Applied Sciences - Digital Arts and Entertainment Tim Van Wassenhove, a 3D Character Artist with a degree from Howest - Digital Arts and Entertainment, talks to us about his learning journey and post-graduation experiences in this article.
Inspiration From Concept to Creation: 3D Character Development Process For Film and Games Paula García Fernández, currently pursuing pre-doctoral studies, offers insights and inspiration in this article, showcasing her recent work and providing a framework for creating stunning portfolio pieces.
Inspiration Learning the 3D Animation Production Pipeline: A Student Short Film Coffee Brake is a film that tells of the office rivalry for the last doughnut during coffee break that not only gets out of hand, but also out of this world. In this article, UTS Animal Logic Students, Hollie Secomb, Matt and Judisak Meng, share their experience producing the animated short film.
Inspiration Curating an Art Portfolio: Tips From a Games Industry Environment Concept Artist Gain valuable insights as Florent Boston shares tips on curating portfolios and navigating the competitive landscape of the Games Industry.
Inspiration 3D Creature Modeling for Games: The Matriarch Morgane Degras, a fourth-year student at CIME-Art school gives us a breakdown of The Matriarch, a delightfully gorey character in Morgane's graduation game, Echoes of the Past.
Inspiration Leveraging 3D Design and Visual Effects Expertise in the Digital Fashion Space Pieter-Jan Ahenkona, a 3D VFX artist, and Motion Designer, delves into one of his student projects, highlighting how he applies his versatile 3D design and visual effects skills in the digital fashion arena.
Inspiration Unlocking Your Potential: The Power of Volunteering at SIGGRAPH Asia Four passionate individuals, Nicolas Nghiem, Trinity Quintanilla, Shaun Tan and Kevin Dai generously share their journeys as student volunteers, revealing opportunities woven with networking, learning, and professional growth.
Inspiration Modeling and Texturing Realistic Cloth for Characters: A Student Project Games Academy Falmouth University student Isabel Middleton writes an insightful article on character development and artistic growth.
Inspiration An Example of Sophisticated Minimalism in Architectural Visualisation Ana María Pérez Heydorn gives us an example of how proportion, framing, light, and design intricacies converge to transform an architectural visualisation into a captivating narrative.
Inspiration Discovering Blender: Building a Room for Jinx from Arcane Esther Immélé-Perez, a current student at e-artsup, aimed to explore Blender in a two-week workshop, delving into 3D software for the first time as primarily a 2D artist. In this article, she breaks down her process and shares her learnings from the project.
Inspiration A Showcase of 2D and 3D Environments and Scenes to Get Inspired By Check out this showcase of awe-inspiring interiors, breathtaking exteriors, immersive game environments and fantastical concepts, sure to inspire!