Our top authors
I'm part machine, part human, with a little sprinkle of unicorn tears thrown in to help me better understand the CG world.
Andrew is a CG Supervisor at Industrial Light & Magic and co-founder of The Rookies. He has a background in industrial design, animatronics and web development.
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I have always drawn, even at a young age. While growing up, my idea of a perfect night in involved going to the video store, renting a bunch of anime and drawing till I dropped.
Hi! My name is Paul, and I am a 3D artist born and raised in Almenara, Minas Gerais, Brazil. I'm currently living in Vancouver, BC - Canada and working @ Method Studios.
I’ve had a passion for VFX since I was young, which is why I wanted to study this subject at university. Since attending university I have developed lots of skills and found a love for 3D Modelling.
Hello, my name is Junliang Zhang. I come from Shanghai, China. I am a 3D Environment Artist currently working at 3Blackdot in Los Angeles, USA.
L’ESMA est une école d’enseignement supérieur située à Montpellier, Toulouse, Nantes, Lyon et Montréal.
Scott has been in the game industry for 14 years working on titles such as Splinter Cell Chaos Theory, Prince of Persia The Two Thrones and Assassin’s Creed II.
I’m a Concept Artist working for the FIlm industry. My clients include major VFX facilities such as MPC, Framestore, Double Negative, Prime Focus World or Trixter.
Hi Guys! I am Joshua Wu. I just completed a 1-year course in 3dSense media school in Singapore. Before coming to 3dSense, my dream was to become a professional Animator.
I am a Gnomon student pursuing her career as an FX and Imaging Specialist.
I'm a Belgian man of 25 years old. I tried Computer Graphics without really knowing what it was about, but it went really well. I have worked on Thor: Ragnarok, Mowgli, and now I'm on The Lion King!
Hey there! I am 3D Modeler and texture artist from Madrid (Spain), specialized in character and creature modeling, currently employed at Blur Studio.
Hi, I'm Collin. I like to tell stories and make art. My primary aspirations are to make experiences that bring people together.